Archive for the ‘tech’ Category

gaim broke gimp

Sunday, January 28th, 2007

Since installing the latest update for my instant messaging client, Gaim (2.0.0 beta6), my photo editor, GIMP stopped working. More specifically, it wouldn’t start – reporting missing DLL’s like libexpat.dll.

They both use GTK for their interface. A quick Google shows that the gaim update comes with a newer version of GTK which breaks gimp.

I’ve upgraded to a newer version of GTK which seems to have fixed things – all is right with the world again. 🙂

Nintendo could produce accurate game charts

Saturday, January 27th, 2007

Spent too much time today playing on my Nintendo Wii. And when I say I spent too much time, it’s official – I have proof.

When you play any game, a message is added to the Wii Message Board for today with the time you spent playing. The message is an itemised list of time spent on each game today, and is entitled “Today’s Accomplishments” (an interesting choice of title – perhaps Nintendo thought that “This is what you’ve been doing when you could have been accomplishing stuff” was a little negative. 😉 )

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Sending long web addresses in emails

Friday, January 26th, 2007

From Macworld (snipped for length):

If you send URLs using your e-mail program, you may have an issue where the receiving client breaks really long URLs. For instance, if you were trying to send a URL for a site like this one:

http://www.amazon.com/gp/product/B000BI5KV0/ ref=amb_link_4263902_/002-5510588-1062447

You might find that your recipients are unable to click on the link in their e-mail program. That’s because many e-mail programs will do what I did above – break really long “words” (for that’s all a URL is to them) into multiple rows. Typically when this happens, only part of the URL will show up as a clickable link. When this happens, your recipients will get a “page not found” message when they try to load the URL – because the browser will only receive that portion of the URL that showed as clickable.

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Building in Second Life is kinda fun

Wednesday, January 24th, 2007

I’ve dipped my toe into Second Life from time to time, although I’ve mainly been an observer of the whole thing – the increasing media coverage it has been receiving, and some of the interesting things that companies like IBM have been doing in this space.

After spending most of today “in-world”, I’m starting to get into the whole thing a little more. I’ve always liked the idea of Second Life and been excited by the potential, but my experiences with it before today could be pretty much summed up as “wandering around aimlessly looking for something to do”. When you actually have something to do, it all starts getting much more interesting.

I got to spend today in Second Life for work (a nice change from WMQ!), as a few of us spent the day developing a recruitment centre for IBM in Second Life.

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Sony can work together

Sunday, January 21st, 2007

Finally got round to seeing the ‘new’ (Sony Pictures) Bond film, Casino Royale, last night. It was pretty good, although I couldn’t help thinking that when it gets released on DVD, it’ll make a great drinking game. Drink every time a Sony product makes it’s way into a scene, and you’ll have a fun evening.

Not just in the most obvious ways, either: like every character in the film having a Sony Ericsson phone, or all computers being Vaio laptops, or pictures taken with Sony digital cameras. Even opportunities you think they might have missed were used for a bit of Sony product placement – like security guards recording CCTV footage onto Sony-branded blank CD media.

I guess we should be impressed – nice to see that the different bits of Sony can work together!

Wii is region-locked

Tuesday, January 16th, 2007

My copy of Elebits for the Wii arrived today. I’ve been looking forward to it arriving for ages, as it looks amazing. But, it doesn’t work.

I ordered it from MovieTyme, and what I didn’t realise is that Wii’s are region-locked and cannot play imported games. 🙁

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More to ‘Blu-Ray vs HD DVD’ than I realised

Tuesday, January 9th, 2007

I’ve been vaguely aware of the format war between the new high-definition video disc formats hoping to be the successor to DVD: Blu-ray and HD DVD. But, to be honest, I’ve not paid much attention – I assumed that the two formats would just be different approaches to making pictures so pretty and detailed that they would be hard to tell apart, and that ultimately it would be stuff like pricing, licensing approaches, deals between supporters, and other more business-related drivers that would make the difference.

But, with all the coverage of high-definition video that CES has stirred up, I thought it was about time that I find out a bit more about them.

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Toejam And Earl is now available on Wii Virtual Console

Wednesday, December 27th, 2006

I was showing a friend the Wii Virtual Console and noticed that a bunch of new games have been added since I last looked – including Toejam & Earl!

I loved this game as a kid, and bought it straight away. Nintendo seem to be adding new titles to the Virtual Console library regularly, and I can see this costing me far too much money… Damn nostalgia 🙂

A list of current games is being maintained on Wikipedia, and the official list is on Nintendo.com. I hope they add Toejam & Earl II soon!