A hands-on demo for use at a small STEM event – letting kids train a simple AI system by playing a few games of noughts and crosses.
I prepared an activity for a STEM event in London this week. The idea was to make something for a Science Fair sort of event – where children will be walking past a stand, and might stop for a minute or two to try out an activity.
The objective was to come up with a hands-on demo that would enable a volunteer to talk to the children about machine learning.
As I’ve written it, I thought I’d share it here in case anyone else might find it useful for another event.
It’s based on the noughts-and-crosses activity that I’ve used before. Kids play noughts-and-crosses against a simple artificial intelligence system. The computer uses a machine learning model to decide where to make it’s moves. And that machine learning model will be trained throughout the event using the moves from every game so far.
Download the instructions here
(more…)